Design Engine
Tools and Features

Offset

4min

The Offset feature allows you to offset the surface of a boundary mesh directly in the software at a specified distance.

Strut Placement Relative to Boundary Mesh

Offset gives you control over the placement of generated struts relative to the boundary mesh surface. The following examples show a few options of how the offset feature can be used.

Standard Strut Placement

Half of strut falls outside of boundary mesh surface, half within
Half of strut falls outside of boundary mesh surface, half within


Struts within Boundary

Negative offset distance 1/2 strut diameter
Negative offset distance 1/2 strut diameter




Surface Struts Outside Boundary

Positive offset distance 1/2 strut diameter
Positive offset distance 1/2 strut diameter


Extruded Struts Flush with Boundary

Using trim with extrude, extrude distance matches negative inset distance
Using trim with extrude, extrude distance matches negative inset distance


Offset Workflow



Video Text

  1. Click Offset
  2. Enter offset parameters • Select the mesh to offset (usually the imported .stl) • Enter the offset distance - use a negative number to inset
  3. Generate the offset mesh • The offset can be viewed in a clip plane view
  4. Move the offset operation to the top
  5. Adjust the strut lattice • Use the new offset mesh as the boundary mesh
  6. Generate the adjusted lattice
  7. Adjust mesh visibility and zoom in to see the lattice generated around the new offset mesh



Updated 21 Jun 2024
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