Design Engine

Navigation and Options

28min

Design Engine User Interface

Dashboard UI

The dashboard is the landing page for the Design Engine and is the hub for all of your company's designs. Click on the name of a feature below for more information.

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Search bar to find specific designs.

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Design UI

The design page is the workspace for any given design project. Click on the name of a feature below for more information.

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Navigation

Zoom

Zoom to Center

View always zooms to the center of the display screen (Default behavior)

Usage

  • Mouse - Scroll the mouse wheel
  • Touchpad - Drag two-fingers on the touchpad
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Zoom toward Cursor

View zooms/pans in one motion in the direction of the cursor placement

Press the keyboard shortcut - to enable/disable

Usage

  • Mouse - Scroll the mouse wheel
  • Touchpad - Drag two-fingers on the touchpad

Zoom to Fit

Zooms to the extents of the model and centers in the project area

Usage

  • Keyboard shortcut F
  • View Menu
  • Model Menu
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Manuever

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Pan

Move in two dimensions

Usage

  • Mouse/Touchpad and Keyboard - Press Shift + right-click and drag
  • Mouse - Press middle mouse button and drag

Orbit

Move in three dimensions around the world origin (Default behavior)

Usage

  • Mouse and Touchpad - Right-click and drag
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Views

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Planar Views

Snaps to orthogonal views: Top, bottom, front, back, left, right

Usage

  • Keyboard shortcut 1-6
    • Rotate camera 45° ← ↑ → ↓
    • Rotate camera 90° shift ← ↑ → ↓
  • View Menu

Camera Reset

Zooms to a preset central view

Usage

  • Keyboard shortcut 0
  • View Menu
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Keyboard Shortcuts

A handful of keyboard shortcuts are available in Carbon Design Engine.

Feature

Shortcut

Measure

M

Hide/Show grid

B

Toggle clip plane

C

Change slider by 1

< or >

Change slider by 10

shift-< or >

Undo

Ctrl/cmd-Z

Redo

Ctrl/cmd-shift-Z

Strut Lattice Diameter View

Ctrl/cmd-M

Planar Views Top | Bottom | Front | Back | Left | Right

1 | 2 | 3 | 4 | 5 | 6

Rotate camera 45°

← ↑ → ↓

Rotate camera 90°

shift ← ↑ → ↓

Camera Reset

0

Zoom to Fit

F

Zoom toward Cursor

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Disable snap in Edit Strut - Add Strut mode

Hold shift

Model Options

Visibility Options

Show/Hide

  • Click on the open eye 👁 icon to hide visible models
  • Click on the closed eye icon to show hidden models
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Appearance

  • Adjust transparency with the slider bar | or enter a value in the alpha field (RGBA)
  • Adjust color with the slider bar for hue and on the color field for tone | or enter a hex code
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View Options

Input Models

  • Select Shaded for a simple shaded view
  • Select Triangle to view the STL triangles compiling the mesh

Generated Models

  • Strut Lattice
    • Select Preview for a volumetric preview of the struts
    • Select Paths & Nodes for a line view of the struts
    • Select Diameter to view a colored gradient representation of strut diameter. (Ctrl/cmd-M keyboard shortcut)
      • Ranging from red (largest) to gray (middle) to blue (smallest).
      • Hover over a strut to view its diameter, length, and whether it is a boundary strut
  • Solidify
    • Default View Only
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Model Menu Options

Various options are available from the models menu. Options will vary depending on the model type.

Potential Menu Options

  • Rename - Change the name of the model
  • View info - View metrics that define the model (stats may vary depending on the selected model)
  • Zoom - Zooms to the extents of the model and centers in the project area
  • Delete - Removes the model from the project
  • Replace - Update the input model with a revised file. This will update the model in all operations where selected. Patches will need to be reselected.
  • Extract (or edit) Patch - Available for design spaces, this opens the Extract Patch interface to extract a surface for use in applicable tools & features
  • Edit - Available for strut lattices to bring up the editing interface to delete, modify, and/or add struts
  • Download - Download the STL file. Alternate file options available in some cases. Not available for strut lattices
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Strut Information

Hover over a strut in a lattice to view key information about the strut (diameter, length, and whether it is designated as a boundary strut or feature edge).

Note that the tooltip is available for strut lattices only and not solidified lattices.

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Detailed strut information can be useful when editing struts or reviewing the results of a zonal lattice structure that includes different strut parameters.

Replace Model

When a model is used in multiple operations, you can update the model in all locations with the Replace function. This can be especially helpful if you are trying multiple iterations in one design.



Model Tools

A couple tools are available in the operations toolbar that modify your input model for improved performance where applicable.

  • Decimate Simplifies surface model complexity by reducing the number of vertices and triangles. Recommended for mesh models >50MB.
  • Remesh Outputs a new mesh model with more regular triangles.

File Options

Download Options

Design Engine provides multiple paths to downloading files. Alternate file options are available in some cases.

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Operation List

The operation menu allows for downloading a single file.

When the file is an STL mesh, OBJ and PLY file types are also available for download.

Models List

The model menu allows for downloading a single file.

When the file is an STL mesh, OBJ and PLY file types are also available for download.

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Download Files Button

The button allows for selecting multiple files to download at once.

File type is STL only.

Protected File States

View Only

When you open a project created by another user, the project will open as View Only to prevent unwanted edits. A new user can duplicate the project to edit a new version.

Locked

A project owner can create a Locked state.

  • Click design name to launch settings
  • Lock project to prevent changes
  • Options with a locked project:
    • Duplicate file to work on a new version
    • Project owner can unlock
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Operations Options

Grouping Operations

Operations can be grouped, allowing for easier management of large, complex design projects.

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Create an Operation Group

  • Select multiple operations
    • Individually with CTRL+click [Windows] or CMD+click [Mac]
    • As a series with SHIFT+click
  • Right-click and select Create new group
Operation Group Options
No Groups within Groups
Duplicated Group Dependencies
Generated Models List

Once an Operation Group is created, the following actions can be taken

  • Expand or collapse visibility of the grouped operations
  • Re-order the operations with in the group
  • Re-order the group's position in the operations list
  • Move individual operations into and out of the group
    • Click and drag or
    • Use the operation menu (right-click or ... ) to Add to existing group/Remove from group
  • Duplicate the group
  • Rename the group
  • Ungroup the operations
  • Delete the group (including all operations within)
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Generate to Here

When you change a variable in an operation that requires re-generating the design, you have the option to generate only up to a particular operation to save the processing time of subsequent operations.

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This is similar to a rollback bar in CAD programs.

  • Select the menu of the operation you wish to generate up to.
  • Select Generate To Here



Operation Dependencies

Adjusting operations may affect dependencies, ie operations that reference each other.

Error Errors are marked in red when an operation will fail to generate due to a dependency.

Hovering on the red explains the error. In this case: Depends on "Strut Lattice." Reorder operations or select new input.

Warning Warnings are marked in orange to alert you that something has been adjusted requiring a regeneration.

Hovering on the orange explains the warning. In this case: Output is stale. Operation inputs or values have changed.

This Solidify operation was originally after/below the Strut Lattice operation, but was moved to above/before Strut Lattice. The original input for the Solidify operation (Strut Lattice) has been retained, but a red marking indicates that the input needs to be altered.
This Solidify operation was originally after/below the Strut Lattice operation, but was moved to above/before Strut Lattice. The original input for the Solidify operation (Strut Lattice) has been retained, but a red marking indicates that the input needs to be altered.

This Strut Lattice operation adjusts a parameter that requires the lattice to be regenerated with the new conditions.
This Strut Lattice operation adjusts a parameter that requires the lattice to be regenerated with the new conditions.